A button that opens to say what it did, and a heart that stays filled. One attribute each.
Take it with you
This demo also exists as a standalone project —
npm install && npm run dev, no changes needed.
npx giget@latest gh:lordicondev/ui-components/add-to-cart#standalone add-to-cart
Copies the add-to-cart folder of the
standalone branch — where every demo lives
on its own — into ./add-to-cart.
How it works
Define the element, put the icon in the markup, set the control's state. Then the parts that make this demo different.
Define the element Built-in triggers only. What each icon follows is written in its markup.
import { defineElement } from '@lordicon/element';
// Registers <lord-icon> with its built-in triggers. The markup says what each icon follows.
defineElement();
import { defineElement } from '@lordicon/element';
// Registers <lord-icon> with its built-in triggers. The markup says what each icon follows.
defineElement();
The cart button aria-pressed is the state. The words inside are what it looks like.
<!-- aria-pressed is the state: the basket morphs on it and the button opens
on it. The words are aria-hidden; aria-pressed already says the same.
The tooltip span is the button's name. -->
<button class="cart" type="button" aria-pressed="false">
<lord-icon
class="cart__mark"
current-color
src="icons/shopping-basket.json"
loading="interaction"
trigger="follow(aria-pressed)"
target=".cart"
state="morph-add"
aria-hidden="true"
>
<img alt="" src="icons/shopping-basket.svg" />
</lord-icon>
<span class="cart__said" aria-hidden="true">
<span class="cart__label">Added to cart</span>
</span>
<span class="tooltip">Add to cart</span>
</button>
The favourite button Same trigger, same attribute, a different morph.
<!-- The same trigger and attribute. morph-select fills the heart; the
stylesheet colours it from the same aria-pressed. -->
<button class="favorite" type="button" aria-pressed="false">
<lord-icon
class="favorite__mark"
current-color
src="icons/heart.json"
loading="interaction"
trigger="follow(aria-pressed)"
target=".favorite"
state="morph-select"
aria-hidden="true"
>
<img alt="" src="icons/heart.svg" />
</lord-icon>
<span class="tooltip">Add to favorites</span>
</button>
Flip the attribute on click The cart also renames itself and starts its words.
cart.addEventListener('click', () => {
const added = cart.getAttribute('aria-pressed') !== 'true';
cart.setAttribute('aria-pressed', String(added)); // the basket follows on its own
rename(cart, added ? 'Remove from cart' : 'Add to cart');
// Closing has no text animation: the box narrows and clips the words.
if (added) revealText(label, { delay: WORDS_WAIT, duration: WORDS_RUN });
else settleText(label);
});
favorite.addEventListener('click', () => {
const kept = favorite.getAttribute('aria-pressed') !== 'true';
favorite.setAttribute('aria-pressed', String(kept)); // and so does the heart
rename(favorite, kept ? 'Remove from favorites' : 'Add to favorites');
});
cart.addEventListener('click', () => {
const added = cart.getAttribute('aria-pressed') !== 'true';
cart.setAttribute('aria-pressed', String(added)); // the basket follows on its own
rename(cart, added ? 'Remove from cart' : 'Add to cart');
// Closing has no text animation: the box narrows and clips the words.
if (added) revealText(label, { delay: WORDS_WAIT, duration: WORDS_RUN });
else settleText(label);
});
favorite.addEventListener('click', () => {
const kept = favorite.getAttribute('aria-pressed') !== 'true';
favorite.setAttribute('aria-pressed', String(kept)); // and so does the heart
rename(favorite, kept ? 'Remove from favorites' : 'Add to favorites');
});
Measure the label's width Width cannot transition to auto, so the stylesheet gets a number.
/**
* Writes the label's width for the stylesheet, because width cannot transition to `auto`.
* The label has `width: max-content`, so it can be measured while the box around it is
* closed. Measured after the font has loaded, which changes the width.
*/
async function measure(): Promise<void> {
await document.fonts.ready;
cart.style.setProperty('--said-width', `${label.getBoundingClientRect().width}px`);
}
void measure();
/**
* Writes the label's width for the stylesheet, because width cannot transition to `auto`.
* The label has `width: max-content`, so it can be measured while the box around it is
* closed. Measured after the font has loaded, which changes the width.
*/
async function measure() {
await document.fonts.ready;
cart.style.setProperty('--said-width', `${label.getBoundingClientRect().width}px`);
}
void measure();
Open and close the button Three transitions. Closing is the same three in reverse.
/* Three transitions: the width of the box holding the words, the gap before it, and the
padding. The box clips the words, so closing needs no text animation. --said-width is
written by main.ts. 400ms and the curve are from the reference recording. */
.cart {
--opening: 400ms cubic-bezier(0.4, 0, 0.2, 1);
display: flex;
align-items: center;
gap: 0;
padding: var(--space-8);
transition:
gap var(--opening),
padding var(--opening);
}
.cart[aria-pressed='true'] {
gap: var(--space-8);
padding: var(--space-8) var(--space-16);
}
.cart__said {
width: 0;
overflow: hidden;
transition: width var(--opening);
}
.cart[aria-pressed='true'] .cart__said {
width: var(--said-width, max-content);
}
Colour the heart from the same attribute Shape and colour read aria-pressed, so they cannot disagree.
/* Outline or filled, from the same attribute the morph reads. No transition. */
.favorite__mark {
color: var(--ink);
--icon-filter: var(--filter-ink);
}
.favorite[aria-pressed='true'] .favorite__mark {
color: var(--accent);
--icon-filter: var(--filter-accent);
}
Every file
The demo's own files, whole, at the paths the export uses.
add-to-cart.css 120 lines
@import '@shared/styles/index.css';
@import '@shared/ui/tooltip.css';
.demo {
display: grid;
place-items: center;
min-height: 100dvh;
padding: var(--space-64) var(--gutter);
}
/* Anchored on the right and as wide as the shut pair: the cart opens leftward and the
heart never moves. */
.shelf {
display: flex;
justify-content: flex-end;
align-items: stretch;
gap: var(--space-8);
width: 88px;
}
/* Three transitions: the width of the box holding the words, the gap before it, and the
padding. The box clips the words, so closing needs no text animation. --said-width is
written by main.ts. 400ms and the curve are from the reference recording. */
.cart {
--opening: 400ms cubic-bezier(0.4, 0, 0.2, 1);
display: flex;
align-items: center;
gap: 0;
padding: var(--space-8);
transition:
gap var(--opening),
padding var(--opening);
}
.cart[aria-pressed='true'] {
gap: var(--space-8);
padding: var(--space-8) var(--space-16);
}
.cart__said {
width: 0;
overflow: hidden;
transition: width var(--opening);
}
.cart[aria-pressed='true'] .cart__said {
width: var(--said-width, max-content);
}
.cart {
border: 0;
border-radius: var(--radius-md);
background: var(--accent);
color: var(--ink-inverse);
--icon-filter: var(--filter-ink-inverse);
box-shadow: var(--shadow-accent);
cursor: pointer;
}
.cart:hover {
background: var(--accent-strong);
}
/* Pressed. */
.cart:active {
background: var(--accent-ink);
}
/* max-content keeps the words at their own width inside the animating box, and lets
main.ts measure them while the box is shut. */
.cart__label {
display: block;
width: max-content;
font-weight: 500;
}
/* Square, and as tall as the cart button, which has no border: hence the 1px. */
.favorite {
display: grid;
place-items: center;
aspect-ratio: 1;
padding: calc(var(--space-8) - 1px);
border: 1px solid var(--border);
border-radius: var(--radius-md);
background: var(--surface);
cursor: pointer;
}
.favorite:hover {
background: var(--surface-muted);
}
.favorite:active {
background: var(--surface-sunken);
}
.cart__mark,
.favorite__mark {
flex: none;
width: var(--icon-size-24);
height: var(--icon-size-24);
}
/* Outline or filled, from the same attribute the morph reads. No transition. */
.favorite__mark {
color: var(--ink);
--icon-filter: var(--filter-ink);
}
.favorite[aria-pressed='true'] .favorite__mark {
color: var(--accent);
--icon-filter: var(--filter-accent);
}
@media (prefers-reduced-motion: reduce) {
.cart,
.cart__said {
transition: none;
}
}
index.html 58 lines
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Add to cart</title>
<link rel="stylesheet" href="./add-to-cart.css" />
<script type="module" src="./main.ts"></script>
</head>
<body>
<main class="demo">
<div class="shelf">
<!-- aria-pressed is the state: the basket morphs on it and the button opens
on it. The words are aria-hidden; aria-pressed already says the same.
The tooltip span is the button's name. -->
<button class="cart" type="button" aria-pressed="false">
<lord-icon
class="cart__mark"
current-color
src="icons/shopping-basket.json"
loading="interaction"
trigger="follow(aria-pressed)"
target=".cart"
state="morph-add"
aria-hidden="true"
>
<img alt="" src="icons/shopping-basket.svg" />
</lord-icon>
<span class="cart__said" aria-hidden="true">
<span class="cart__label">Added to cart</span>
</span>
<span class="tooltip">Add to cart</span>
</button>
<!-- The same trigger and attribute. morph-select fills the heart; the
stylesheet colours it from the same aria-pressed. -->
<button class="favorite" type="button" aria-pressed="false">
<lord-icon
class="favorite__mark"
current-color
src="icons/heart.json"
loading="interaction"
trigger="follow(aria-pressed)"
target=".favorite"
state="morph-select"
aria-hidden="true"
>
<img alt="" src="icons/heart.svg" />
</lord-icon>
<span class="tooltip">Add to favorites</span>
</button>
</div>
</main>
</body>
</html>
main.ts 52 lines
import { defineElement } from '@lordicon/element';
// Registers <lord-icon> with its built-in triggers. The markup says what each icon follows.
defineElement();
import { revealText, settleText } from '@shared/motion/text-reveal.ts';
import { tooltips } from '@shared/ui/tooltip.ts';
const cart = document.querySelector<HTMLButtonElement>('.cart')!;
const label = document.querySelector<HTMLElement>('.cart__label')!;
const favorite = document.querySelector<HTMLButtonElement>('.favorite')!;
tooltips();
/**
* Writes the label's width for the stylesheet, because width cannot transition to `auto`.
* The label has `width: max-content`, so it can be measured while the box around it is
* closed. Measured after the font has loaded, which changes the width.
*/
async function measure(): Promise<void> {
await document.fonts.ready;
cart.style.setProperty('--said-width', `${label.getBoundingClientRect().width}px`);
}
void measure();
/** A toggle button is named after what pressing it would do next. The name is the tooltip. */
function rename(button: HTMLButtonElement, to: string): void {
button.querySelector<HTMLElement>('.tooltip')!.textContent = to;
}
/** The words start 100ms into the 400ms opening and land as the button stops. */
const WORDS_WAIT = 100;
const WORDS_RUN = 300;
cart.addEventListener('click', () => {
const added = cart.getAttribute('aria-pressed') !== 'true';
cart.setAttribute('aria-pressed', String(added)); // the basket follows on its own
rename(cart, added ? 'Remove from cart' : 'Add to cart');
// Closing has no text animation: the box narrows and clips the words.
if (added) revealText(label, { delay: WORDS_WAIT, duration: WORDS_RUN });
else settleText(label);
});
favorite.addEventListener('click', () => {
const kept = favorite.getAttribute('aria-pressed') !== 'true';
favorite.setAttribute('aria-pressed', String(kept)); // and so does the heart
rename(favorite, kept ? 'Remove from favorites' : 'Add to favorites');
});
import { defineElement } from '@lordicon/element';
// Registers <lord-icon> with its built-in triggers. The markup says what each icon follows.
defineElement();
import { revealText, settleText } from '@shared/motion/text-reveal.js';
import { tooltips } from '@shared/ui/tooltip.js';
const cart = document.querySelector('.cart');
const label = document.querySelector('.cart__label');
const favorite = document.querySelector('.favorite');
tooltips();
/**
* Writes the label's width for the stylesheet, because width cannot transition to `auto`.
* The label has `width: max-content`, so it can be measured while the box around it is
* closed. Measured after the font has loaded, which changes the width.
*/
async function measure() {
await document.fonts.ready;
cart.style.setProperty('--said-width', `${label.getBoundingClientRect().width}px`);
}
void measure();
/** A toggle button is named after what pressing it would do next. The name is the tooltip. */
function rename(button, to) {
button.querySelector('.tooltip').textContent = to;
}
/** The words start 100ms into the 400ms opening and land as the button stops. */
const WORDS_WAIT = 100;
const WORDS_RUN = 300;
cart.addEventListener('click', () => {
const added = cart.getAttribute('aria-pressed') !== 'true';
cart.setAttribute('aria-pressed', String(added)); // the basket follows on its own
rename(cart, added ? 'Remove from cart' : 'Add to cart');
// Closing has no text animation: the box narrows and clips the words.
if (added) revealText(label, { delay: WORDS_WAIT, duration: WORDS_RUN });
else settleText(label);
});
favorite.addEventListener('click', () => {
const kept = favorite.getAttribute('aria-pressed') !== 'true';
favorite.setAttribute('aria-pressed', String(kept)); // and so does the heart
rename(favorite, kept ? 'Remove from favorites' : 'Add to favorites');
});
What it imports 8 shared files
shared/motion/reduced-motion.ts 7 lines
/**
* Whether the viewer asked for less motion. Script-driven animations have to check this
* themselves; a media query only switches off CSS ones.
*/
export function prefersReducedMotion(): boolean {
return globalThis.matchMedia?.('(prefers-reduced-motion: reduce)').matches ?? false;
}
/**
* Whether the viewer asked for less motion. Script-driven animations have to check this
* themselves; a media query only switches off CSS ones.
*/
export function prefersReducedMotion() {
return globalThis.matchMedia?.('(prefers-reduced-motion: reduce)').matches ?? false;
}
shared/motion/text-reveal.ts 132 lines
/**
* Text that arrives word by word and leaves in one piece.
*
* `revealText()` fades the words in as a wave: several are in flight at once. `concealText()`
* slides the whole block down without fading; the box around it is expected to clip it.
* This module only moves the text, the caller owns the box.
*/
import { prefersReducedMotion } from './reduced-motion.ts';
/** First word starting to last word finished, whatever the word count. */
const REVEAL_MS = 500;
/**
* How much of the run one word spends fading. Higher means a softer, more overlapping wave;
* lower means words arrive more one at a time.
*/
const FADE_SHARE = 0.3;
const FADE_EASE = 'ease-out';
const CONCEAL_MS = 300;
/** Pixels the block travels down. Enough to read as leaving, short enough to stay clipped. */
const CONCEAL_DISTANCE = 32;
const MOVE_EASING = 'cubic-bezier(0.3, 0, 0.2, 1)';
export type RevealOptions = {
duration?: number;
fadeShare?: number;
easing?: string;
/** Wait before the first word, for text arriving into a box that is still opening. */
delay?: number;
};
export type ConcealOptions = {
duration?: number;
/** Pixels, downwards. */
distance?: number;
easing?: string;
};
/**
* Wraps every word of `element` in its own span. Walks text nodes rather than rewriting
* innerHTML, so inline markup inside the paragraph survives. Runs once; later calls return
* the spans already there.
*/
export function splitWords(element: HTMLElement): HTMLElement[] {
const already = element.querySelectorAll<HTMLElement>('[data-word]');
if (already.length) return [...already];
const walker = document.createTreeWalker(element, NodeFilter.SHOW_TEXT);
const texts: Text[] = [];
while (walker.nextNode()) texts.push(walker.currentNode as Text);
for (const text of texts) {
if (!text.data.trim()) continue;
const pieces = document.createDocumentFragment();
// The capturing split keeps the whitespace, so copied text reads as before.
for (const part of text.data.split(/(\s+)/)) {
if (!part) continue;
if (!part.trim()) {
pieces.append(part);
continue;
}
const word = document.createElement('span');
word.dataset.word = '';
word.textContent = part;
pieces.append(word);
}
text.replaceWith(pieces);
}
return [...element.querySelectorAll<HTMLElement>('[data-word]')];
}
/**
* Cancels whatever this block and its words have running. Scoped on purpose: a subtree
* search from an ancestor would also cancel the box's own animation.
*/
export function settleText(element: HTMLElement): void {
for (const animation of element.getAnimations()) animation.cancel();
for (const word of element.querySelectorAll<HTMLElement>('[data-word]')) {
for (const animation of word.getAnimations()) animation.cancel();
}
}
/**
* Fades the words in one after another. The run always takes `duration`; more words mean
* a tighter stagger.
*/
export function revealText(element: HTMLElement, options: RevealOptions = {}): Animation[] {
const { duration = REVEAL_MS, fadeShare = FADE_SHARE, easing = FADE_EASE, delay = 0 } = options;
const words = splitWords(element);
settleText(element);
if (prefersReducedMotion()) return [];
const solo = words.length < 2;
const fade = solo ? duration : duration * fadeShare;
const step = solo ? 0 : (duration - fade) / (words.length - 1);
return words.map((word, index) =>
// `backwards` keeps a word invisible through its delay. No forwards fill, so a
// finished wave leaves nothing to undo.
word.animate(
{ opacity: [0, 1] },
{ duration: fade, delay: delay + index * step, easing, fill: 'backwards' },
),
);
}
/**
* Slides the block down as one, without fading. Fills forwards so the text stays down
* until the box has closed; the next reveal cancels it.
*/
export function concealText(element: HTMLElement, options: ConcealOptions = {}): Animation | null {
const { duration = CONCEAL_MS, distance = CONCEAL_DISTANCE, easing = MOVE_EASING } = options;
settleText(element);
if (prefersReducedMotion()) return null;
return element.animate(
{ transform: ['translateY(0)', `translateY(${distance}px)`] },
{ duration, easing, fill: 'forwards' },
);
}
/**
* Text that arrives word by word and leaves in one piece.
*
* `revealText()` fades the words in as a wave: several are in flight at once. `concealText()`
* slides the whole block down without fading; the box around it is expected to clip it.
* This module only moves the text, the caller owns the box.
*/
import { prefersReducedMotion } from './reduced-motion.js';
/** First word starting to last word finished, whatever the word count. */
const REVEAL_MS = 500;
/**
* How much of the run one word spends fading. Higher means a softer, more overlapping wave;
* lower means words arrive more one at a time.
*/
const FADE_SHARE = 0.3;
const FADE_EASE = 'ease-out';
const CONCEAL_MS = 300;
/** Pixels the block travels down. Enough to read as leaving, short enough to stay clipped. */
const CONCEAL_DISTANCE = 32;
const MOVE_EASING = 'cubic-bezier(0.3, 0, 0.2, 1)';
/**
* Wraps every word of `element` in its own span. Walks text nodes rather than rewriting
* innerHTML, so inline markup inside the paragraph survives. Runs once; later calls return
* the spans already there.
*/
export function splitWords(element) {
const already = element.querySelectorAll('[data-word]');
if (already.length) return [...already];
const walker = document.createTreeWalker(element, NodeFilter.SHOW_TEXT);
const texts = [];
while (walker.nextNode()) texts.push(walker.currentNode);
for (const text of texts) {
if (!text.data.trim()) continue;
const pieces = document.createDocumentFragment();
// The capturing split keeps the whitespace, so copied text reads as before.
for (const part of text.data.split(/(\s+)/)) {
if (!part) continue;
if (!part.trim()) {
pieces.append(part);
continue;
}
const word = document.createElement('span');
word.dataset.word = '';
word.textContent = part;
pieces.append(word);
}
text.replaceWith(pieces);
}
return [...element.querySelectorAll('[data-word]')];
}
/**
* Cancels whatever this block and its words have running. Scoped on purpose: a subtree
* search from an ancestor would also cancel the box's own animation.
*/
export function settleText(element) {
for (const animation of element.getAnimations()) animation.cancel();
for (const word of element.querySelectorAll('[data-word]')) {
for (const animation of word.getAnimations()) animation.cancel();
}
}
/**
* Fades the words in one after another. The run always takes `duration`; more words mean
* a tighter stagger.
*/
export function revealText(element, options = {}) {
const { duration = REVEAL_MS, fadeShare = FADE_SHARE, easing = FADE_EASE, delay = 0 } = options;
const words = splitWords(element);
settleText(element);
if (prefersReducedMotion()) return [];
const solo = words.length < 2;
const fade = solo ? duration : duration * fadeShare;
const step = solo ? 0 : (duration - fade) / (words.length - 1);
return words.map((word, index) =>
// `backwards` keeps a word invisible through its delay. No forwards fill, so a
// finished wave leaves nothing to undo.
word.animate(
{ opacity: [0, 1] },
{ duration: fade, delay: delay + index * step, easing, fill: 'backwards' },
),
);
}
/**
* Slides the block down as one, without fading. Fills forwards so the text stays down
* until the box has closed; the next reveal cancels it.
*/
export function concealText(element, options = {}) {
const { duration = CONCEAL_MS, distance = CONCEAL_DISTANCE, easing = MOVE_EASING } = options;
settleText(element);
if (prefersReducedMotion()) return null;
return element.animate(
{ transform: ['translateY(0)', `translateY(${distance}px)`] },
{ duration, easing, fill: 'forwards' },
);
}
shared/styles/base.css 115 lines
/*
* Fonts, reset and default typography. Nothing control-specific: every demo styles its
* own control. Only the UI face is here; the mono face is the portal's.
*/
@font-face {
font-family: 'Figtree';
font-style: normal;
font-weight: 300 900;
font-display: swap;
src: url('../fonts/figtree-latin.woff2') format('woff2');
unicode-range:
U+0000-00FF, U+0131, U+0152-0153, U+02BB-02BC, U+02C6, U+02DA, U+02DC, U+0304, U+0308,
U+0329, U+2000-206F, U+20AC, U+2122, U+2191, U+2193, U+2212, U+2215, U+FEFF, U+FFFD;
}
@font-face {
font-family: 'Figtree';
font-style: normal;
font-weight: 300 900;
font-display: swap;
src: url('../fonts/figtree-latin-ext.woff2') format('woff2');
unicode-range:
U+0100-02BA, U+02BD-02C5, U+02C7-02CC, U+02CE-02D7, U+02DD-02FF, U+0304, U+0308, U+0329,
U+1D00-1DBF, U+1E00-1E9F, U+1EF2-1EFF, U+2020, U+20A0-20AB, U+20AD-20C0, U+2113,
U+2C60-2C7F, U+A720-A7FF;
}
/* Arial with Figtree's measurements, for the moment before Figtree arrives, so the text does
not move when it does. Measured on Figtree at 400 and 500. */
@font-face {
font-family: 'Figtree fallback';
src: local('Arial'), local('Liberation Sans');
size-adjust: 100.3%;
ascent-override: 94.7%;
descent-override: 24.9%;
line-gap-override: 0%;
}
*,
*::before,
*::after {
box-sizing: border-box;
}
/* An author `display` on a component would beat the UA rule for [hidden], and then
`el.hidden = true` would stop working. Settled once here. */
[hidden] {
display: none !important;
}
body {
margin: 0;
background: var(--surface);
color: var(--ink);
--icon-filter: var(--filter-ink);
font-family: var(--font-ui);
font-size: var(--text-base);
line-height: var(--leading-base);
-webkit-font-smoothing: antialiased;
}
button,
input,
textarea,
select {
font: inherit;
color: inherit;
}
/* A second click on a button would otherwise select its label. */
button {
-webkit-user-select: none;
user-select: none;
}
:focus-visible {
outline: 2px solid var(--accent);
outline-offset: 2px;
}
/*
* In the accessibility tree but not on screen: labels and legends that the visual design
* has no room for. Clipped rather than `display: none`, which would remove it from the
* tree too, and it also hides live radio inputs that must stay reachable by keyboard.
*/
.visually-hidden {
position: absolute;
width: 1px;
height: 1px;
overflow: hidden;
clip-path: inset(50%);
white-space: nowrap;
}
/*
* Until the script defines <lord-icon> it is an unknown inline element with no size. These
* rules give it the box it will have, so nothing moves when it is defined.
*/
lord-icon {
display: inline-block;
width: var(--icon-size-32);
height: var(--icon-size-32);
}
/* A placeholder inside the icon fills it until the icon is ready. */
lord-icon:not(:defined) > img {
display: block;
width: 100%;
height: 100%;
}
/* Placeholders are black. Set --icon-filter wherever an icon's colour is set. */
lord-icon > img {
filter: var(--icon-filter);
}
shared/styles/index.css 4 lines
/* The one stylesheet a demo imports. */
@import './palette.css';
@import './tokens.css';
@import './base.css';
shared/styles/palette.css 87 lines
/*
* Generated from the Figma token export.
* Raw values only — roles live in tokens.css. Edit the Figma variables, not this file.
*/
:root {
/* color/ink */
--gray-0: #FFFFFF;
--gray-50: #F7F8FA;
--gray-100: #EEF0F3;
--gray-200: #DEE1E6;
--gray-300: #C3C7D0;
--gray-400: #9BA1AD;
--gray-500: #767C89;
--gray-600: #565C68;
--gray-700: #3D414B;
--gray-800: #282B33;
--gray-900: #16181D;
--gray-950: #0A0B0E;
/* color/signal */
--brand-100: #FFEEE9;
--brand-200: #FFD7CA;
--brand-300: #FFB199;
--brand-400: #FF7D5C;
--brand-500: #FF5A36;
--brand-600: #E8431F;
--brand-700: #C2340F;
/* color/success */
--green-100: #EDF9F1;
--green-300: #A7D9BC;
--green-700: #15803D;
/* color/error */
--red-100: #FDECEC;
--red-300: #F5B5B5;
--red-700: #DC2626;
/* typography/font */
--font-ui-name: 'Figtree';
--font-mono-name: 'JetBrains Mono';
/* typography/size */
--text-xs: 12px;
--text-sm: 14px;
--text-base: 16px;
--text-lg: 20px;
--text-xl: 24px;
--text-2xl: 32px;
--text-3xl: 40px;
/* typography/lineHeight */
--leading-xs: 16px;
--leading-sm: 20px;
--leading-base: 24px;
--leading-lg: 28px;
--leading-xl: 32px;
--leading-2xl: 40px;
--leading-3xl: 48px;
/* spacing (named after the value, the Figma scale is non-linear) */
--space-4: 4px;
--space-8: 8px;
--space-12: 12px;
--space-16: 16px;
--space-24: 24px;
--space-32: 32px;
--space-48: 48px;
--space-64: 64px;
--space-96: 96px;
/* size/icon */
--icon-size-16: 16px;
--icon-size-20: 20px;
--icon-size-24: 24px;
--icon-size-32: 32px;
--icon-size-40: 40px;
--icon-size-48: 48px;
--icon-size-64: 64px;
--icon-size-96: 96px;
/* radius */
--radius-sm: 4px;
--radius-md: 8px;
--radius-lg: 12px;
--radius-pill: 9999px;
}
shared/styles/tokens.css 93 lines
/*
* Design tokens by role. Raw values come from palette.css (generated); which grey is a
* border and which is muted text is decided here, and so would a dark mode be.
*/
:root {
/* Text. `--ink*` is always a colour; `--text-*` is always a size. */
--ink: var(--gray-950);
/* Text that reads as done or in progress, a step lighter than a heading. */
--ink-strong: var(--gray-800);
/* Body copy: a step down from --ink. */
--ink-soft: var(--gray-600);
--ink-muted: var(--gray-500);
--ink-subtle: var(--gray-400);
/* What has not started yet. */
--ink-faint: var(--gray-300);
--ink-inverse: var(--gray-0);
/* Backgrounds */
--surface: var(--gray-0);
--surface-muted: var(--gray-50);
/* A well inside a surface: the filled shape a single icon sits in. */
--surface-sunken: var(--gray-100);
/* Outlines */
--border: var(--gray-200);
/* The edge of a box that already has a fill, such as an input. */
--border-soft: var(--gray-100);
--border-strong: var(--gray-300);
--border-accent: var(--brand-400);
/* Brand accent */
--accent: var(--brand-500);
--accent-strong: var(--brand-600);
--accent-surface: var(--brand-100);
/* The outline of a tinted box, or a small shape on one. */
--accent-border: var(--brand-300);
/* Text or a mark on either of the above. */
--accent-ink: var(--brand-700);
/* Status. Warning rides the brand ramp — that is what the designs use. */
--success: var(--green-700);
--success-surface: var(--green-100);
--success-border: var(--green-300);
--warning: var(--brand-500);
--warning-surface: var(--brand-100);
--warning-border: var(--brand-300);
--danger: var(--red-700);
--danger-surface: var(--red-100);
--danger-border: var(--red-300);
/* Icons. Fed straight into --lord-icon-* by the demos. */
--icon-color: var(--gray-950);
--icon-accent: var(--brand-500);
/* Icon placeholders are black SVGs. Each filter turns black into the colour of the same
name. Made with a CSS filter generator: make a new one when its colour changes. */
--filter-ink: invert(2%) sepia(4%) saturate(4817%) hue-rotate(193deg) brightness(114%)
contrast(96%);
--filter-ink-soft: invert(33%) sepia(18%) saturate(323%) hue-rotate(182deg) brightness(100%)
contrast(90%);
--filter-ink-muted: invert(55%) sepia(23%) saturate(191%) hue-rotate(181deg) brightness(84%)
contrast(89%);
--filter-ink-subtle: invert(70%) sepia(11%) saturate(284%) hue-rotate(181deg) brightness(91%)
contrast(86%);
--filter-ink-faint: invert(76%) sepia(17%) saturate(99%) hue-rotate(184deg) brightness(99%)
contrast(100%);
--filter-ink-inverse: invert(100%);
--filter-accent: invert(49%) sepia(65%) saturate(3508%) hue-rotate(337deg) brightness(106%)
contrast(113%);
--filter-accent-strong: invert(29%) sepia(85%) saturate(1790%) hue-rotate(350deg)
brightness(94%) contrast(93%);
--filter-success: invert(38%) sepia(22%) saturate(2045%) hue-rotate(94deg) brightness(92%)
contrast(84%);
--filter-warning: var(--filter-accent);
--filter-danger: invert(48%) sepia(74%) saturate(7139%) hue-rotate(343deg) brightness(84%)
contrast(105%);
/* Type stacks. The families themselves are in palette.css. */
--font-ui:
var(--font-ui-name), 'Figtree fallback', -apple-system, BlinkMacSystemFont, 'Segoe UI',
Roboto, sans-serif;
--font-mono: var(--font-mono-name), ui-monospace, SFMono-Regular, Menlo, monospace;
/* Side padding of a page. The portal uses the same value, so demo and text line up. */
--gutter: clamp(var(--space-16), 5vw, var(--space-48));
/* A card's halo: no offset, so it reads as lift rather than as a light source. */
--shadow-sm: 0 0 7.5px color-mix(in srgb, var(--gray-400) 20%, transparent);
/* The same halo under a brand-coloured element. */
--shadow-accent: 0 0 7.5px color-mix(in srgb, var(--accent-strong) 40%, transparent);
}
shared/ui/tooltip.css 44 lines
/*
* The look of a tooltip. tooltip.ts sets `data-tip` on the control while its name should
* be visible. The control underneath is the demo's own.
*/
/* The control the tooltip sits in is what it is positioned against. */
:has(> .tooltip) {
position: relative;
}
/* Hidden with `opacity`, so the span keeps naming the control for a screen reader. It
rises into place from just below and sinks back out the same way. */
.tooltip {
position: absolute;
bottom: calc(100% + var(--space-8));
left: 50%;
z-index: 1;
padding: var(--space-4) var(--space-8);
border-radius: var(--radius-md);
background: var(--ink);
color: var(--ink-inverse);
font-size: var(--text-xs);
line-height: var(--leading-xs);
font-weight: 500;
white-space: nowrap;
pointer-events: none;
opacity: 0;
translate: -50% var(--space-8);
transition:
opacity 120ms ease,
translate 160ms cubic-bezier(0.3, 0, 0.2, 1);
}
[data-tip] > .tooltip {
opacity: 1;
translate: -50% 0;
}
@media (prefers-reduced-motion: reduce) {
.tooltip {
translate: -50% 0;
transition: none;
}
}
shared/ui/tooltip.ts 91 lines
/**
* Tooltips for icon buttons. The tooltip is the button's accessible name, made visible:
*
* <button type="button">
* <lord-icon … aria-hidden="true"></lord-icon>
* <span class="tooltip">Bullet list</span>
* </button>
*
* tooltip.css keeps the span at `opacity: 0`, so it still names the button for a screen
* reader. This module sets `data-tip` on the button while the name should be visible.
*/
/** How long the pointer rests on a control before its name shows. */
const OPEN_DELAY = 400;
/** After a tooltip closes, the next one in the row opens at once for this long. */
const WARM = 300;
/** Wires every `.tooltip` under `root` to the element it sits in. Called once. */
export function tooltips(root: ParentNode = document): void {
const anchors = [...root.querySelectorAll<HTMLElement>('.tooltip')]
.map((tooltip) => tooltip.parentElement)
.filter((anchor) => anchor !== null);
/** The anchor whose name is shown or about to be, and the timer showing it. */
let wanted: HTMLElement | null = null;
let opening: ReturnType<typeof setTimeout> | undefined;
/** True just after a tooltip closed. Moving along a toolbar should not wait again. */
let warm = false;
let cooling: ReturnType<typeof setTimeout> | undefined;
/** The anchor whose tooltip Escape closed; left alone until the pointer moves on. */
let dismissed: HTMLElement | null = null;
const focused = (anchor: HTMLElement) => anchor.matches(':focus-visible, :has(:focus-visible)');
/** Closes `anchor`'s tooltip, if it is the one showing. Other anchors are left alone. */
function close(anchor: HTMLElement): void {
if (wanted !== anchor) return;
clearTimeout(opening);
wanted = null;
if (!anchor.hasAttribute('data-tip')) return;
anchor.removeAttribute('data-tip');
warm = true;
clearTimeout(cooling);
cooling = setTimeout(() => (warm = false), WARM);
}
function open(anchor: HTMLElement, immediately: boolean): void {
if (anchor === wanted || anchor === dismissed) return;
if (wanted) close(wanted);
wanted = anchor;
const wait = immediately || warm ? 0 : OPEN_DELAY;
opening = setTimeout(() => anchor.setAttribute('data-tip', ''), wait);
}
for (const anchor of anchors) {
// A touch is not a hover: nothing would take the tooltip away again.
anchor.addEventListener('pointerenter', (event) => {
if (event.pointerType !== 'touch') open(anchor, false);
});
anchor.addEventListener('pointerleave', () => {
if (dismissed === anchor) dismissed = null;
if (!focused(anchor)) close(anchor);
});
// Keyboard focus shows the name at once. Focus from a click does not count.
anchor.addEventListener('focusin', () => {
if (focused(anchor)) open(anchor, true);
});
anchor.addEventListener('focusout', () => {
if (dismissed === anchor) dismissed = null;
close(anchor);
});
}
// Escape closes the tooltip without moving the pointer off it.
document.addEventListener('keydown', (event) => {
if (event.key !== 'Escape' || !wanted) return;
dismissed = wanted;
close(wanted);
});
}
/**
* Tooltips for icon buttons. The tooltip is the button's accessible name, made visible:
*
* <button type="button">
* <lord-icon … aria-hidden="true"></lord-icon>
* <span class="tooltip">Bullet list</span>
* </button>
*
* tooltip.css keeps the span at `opacity: 0`, so it still names the button for a screen
* reader. This module sets `data-tip` on the button while the name should be visible.
*/
/** How long the pointer rests on a control before its name shows. */
const OPEN_DELAY = 400;
/** After a tooltip closes, the next one in the row opens at once for this long. */
const WARM = 300;
/** Wires every `.tooltip` under `root` to the element it sits in. Called once. */
export function tooltips(root = document) {
const anchors = [...root.querySelectorAll('.tooltip')]
.map((tooltip) => tooltip.parentElement)
.filter((anchor) => anchor !== null);
/** The anchor whose name is shown or about to be, and the timer showing it. */
let wanted = null;
let opening;
/** True just after a tooltip closed. Moving along a toolbar should not wait again. */
let warm = false;
let cooling;
/** The anchor whose tooltip Escape closed; left alone until the pointer moves on. */
let dismissed = null;
const focused = (anchor) => anchor.matches(':focus-visible, :has(:focus-visible)');
/** Closes `anchor`'s tooltip, if it is the one showing. Other anchors are left alone. */
function close(anchor) {
if (wanted !== anchor) return;
clearTimeout(opening);
wanted = null;
if (!anchor.hasAttribute('data-tip')) return;
anchor.removeAttribute('data-tip');
warm = true;
clearTimeout(cooling);
cooling = setTimeout(() => (warm = false), WARM);
}
function open(anchor, immediately) {
if (anchor === wanted || anchor === dismissed) return;
if (wanted) close(wanted);
wanted = anchor;
const wait = immediately || warm ? 0 : OPEN_DELAY;
opening = setTimeout(() => anchor.setAttribute('data-tip', ''), wait);
}
for (const anchor of anchors) {
// A touch is not a hover: nothing would take the tooltip away again.
anchor.addEventListener('pointerenter', (event) => {
if (event.pointerType !== 'touch') open(anchor, false);
});
anchor.addEventListener('pointerleave', () => {
if (dismissed === anchor) dismissed = null;
if (!focused(anchor)) close(anchor);
});
// Keyboard focus shows the name at once. Focus from a click does not count.
anchor.addEventListener('focusin', () => {
if (focused(anchor)) open(anchor, true);
});
anchor.addEventListener('focusout', () => {
if (dismissed === anchor) dismissed = null;
close(anchor);
});
}
// Escape closes the tooltip without moving the pointer off it.
document.addEventListener('keydown', (event) => {
if (event.key !== 'Escape' || !wanted) return;
dismissed = wanted;
close(wanted);
});
}
Icons
Hover a preview to play it. The icons are under the Lordicon License Terms, not the MIT licence of the code.
| Preview | Used as | Lordicon icon |
|---|---|---|
shopping-basket |
system-outline-139-shopping-basket (edited by hand) | |
heart |
system-outline-20-heart (edited by hand) |